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Blight spewer
Blight spewer








The Plague Mines will collectively drift upward or downward depending on the player’s position.Gains a new attack where she dashes horizontally at the player while releasing a row of 19 Plague Mines as she moves.

blight spewer

  • Spawns additional Plague Mines when enraged.
  • Plague Mines tend to spread apart, but their large explosion radius allows them to set off a chain of explosions.
  • Spawns Plague Mines, which float slowly in random directions, and exploding when in contact with the player, set off by another Plague Mine, or killed.
  • Defense increases greatly as health depletes.
  • All her projectiles deal more damage as she loses health.
  • Stinger projectiles now explode after travelling a certain distance.
  • All of her stingers home in on the player.
  • blight spewer

    Below 50% health, she no longer summons Plague Chargers and instead spawns 27 Plague Homing Missiles that have their own individual health bars and can be killed.Spawns 4 Plague Chargers that vary in strength and size.A Plague Homing Missile will replace every fifth stinger shot.Flies close to the player, then moves vertically and fires 8 / 10 / 12 / 14 Plague Homing Missiles towards the player.Will set herself in a position diagonal to the player, then dash quickly at the player while releasing at total of 16 / 32 / 48 / 64 Plague Stingers at her sides.All of her projectiles additionally deal twice as much damage, and her DR goes up to 70%. If the player leads The Plaguebringer Goliath out of the Underground Jungle biome or summons her in her Mucormycotic state, she will enrage, tripling her movement speed, quadrupling her projectile velocity and firing dozens of Plague Nukes at the player. The Plaguebringer Goliath behaves quickly and erratically, using a large and deadly variety of plague-based attacks.

    blight spewer

    If the lab happens to spawn in a Glowing Mushroom biome, The Plaguebringer Goliath will take on a new Glowing Mushroom-themed "Mucormycotic" appearance which makes her harder and allows her to drop the Psy Rod. The Plaguebringer Goliath can only be spawned by interacting with a Plagued 'Bed' in the Jungle Bio-center Lab with the Abombination. She must be summoned in the Underground Jungle. The Plaguebringer Goliath can be summoned manually with the Abombination. The Plaguebringer Goliath is a post- Golem boss and the central force of the plague afflicted onto the Jungle. This message was edited 6 times."A horrific amalgam of steel, flesh, and infection." Not to be confused with Plaguebringer, a related mini boss. I have not yet started a true campaign but I consider this roster quite ready With this roster I have 4/5 different 100 pts lists at the moment. I just add what is looking my battle forged roster at the moment, for info.Ĭhamp, PF, Sword, Plasma Pistol. Quite nice but relying on 6s) I do prefer to keep pts for Decisive Strike and Tactical Reroll.

    blight spewer

    Instead of the Zealot combos available (admit. Useful when close To my Plasmagun Leader (that has no PF but just the P.Sword) as à counter charger. I like my regular Flail as Combat because of the full-time +1 attack and the combat level 1 stratagem. These 2 wonderful weapons needs that extra help. Regarding de Demolitions spec on Spewer/Plasma I’m a big fan. In my experience, a second Flail (even non specialist) is enough as to put your opponent in troubles. What are your thoughts on the Demo vs making the other flail a Zealot? Just feel its better to increase the odds of killing stuff behind cover? If you avant more range change the Spewer for another Plasmagun. Toban wrote: Especially vs gunline lists I advice you something in those lines:Ģ fighters + the champ for a 3 models charge in (optimistically) turn 2










    Blight spewer